FINDERS KEEPERS

A 3D platformer inspired by Pseudoregalia

”Play as a master thief contracted to infilitrate the king’s keep. Snatch powerful arcane crystals, enabling you to perform acrobatic traversal, evade the watchers, and steal the priceless heirloom.”

PROJECT DETAILS

THE TEAM

3 Level Designers

5 Game Artists

3 Animators

6 Programmers

3 Technical Artists

PRODUCTION TIME

15 weeks half-time, ~300 hours work time

ENGINE

Unreal Engine 5 as the editor

Bean (Proprietary game engine) as the game engine

MAIN CONTRIBUTIONS

Creating and iterating upon level 3

Set dressing level 3

Member of the features, metrics and narrative task forces

Playtesting and bug finding

PROJECT HIGHLIGHTS