”Play as a master thief contracted to infilitrate the king’s keep. Snatch powerful arcane crystals, enabling you to perform acrobatic traversal, evade the watchers, and steal the priceless heirloom.”
PROJECT DETAILS
THE TEAM
3 Level Designers
5 Game Artists
3 Animators
6 Programmers
3 Technical Artists
PRODUCTION TIME
15 weeks half-time, ~300 hours work time
ENGINE
Unreal Engine 5 as the editor
Bean (Proprietary game engine) as the game engine
MAIN CONTRIBUTIONS
Creating and iterating upon level 3
Set dressing level 3
Member of the features, metrics and narrative task forces